At a glance
- Status
- Released, September 2026
- Platform
- Android 8.0+ — Google Play
- Price
- Free (ads + optional purchases)
- Engine
- Unreal Engine 5
- Team
- 1 — Jai Vardhan Singh
- Content
- 60 levels · 6 worlds · 11 Ruffies
The game
You guide a round, cheeky Ruffie through hand-built mazes, munching every gem while hungry chompers hunt you down. Each level has its own layout, a clock to beat and three stars to earn.
The 60 levels are spread over six seasonal worlds — Summer, Night, Monsoon, Autumn, Winter and Spring. Along the way you unlock 11 Ruffies, each with a personality of its own, and upgrade four power-ups: Magnet, Shield, Speed and Jump.
- 60 hand-built mazes
Every level laid out by hand. - 6 seasonal worlds
Each with its own lighting, palette and decoration. - 11 Ruffies to unlock
Guddu, Jhappad, Fufaji and eight more. - 4 power-ups
Magnet, Shield, Speed and Jump, all upgradeable.
Trailer
How it was built
The Ruffies was started in 2024 and built mostly alongside a full-time job. A first playable version came together in a few months; making it good took far longer. Every system is solo work: gameplay, enemy AI, UI, save data, ads and in-app purchases, and the Play Store release.
- Made for budget phonesTested on entry-level Android hardware throughout, so the mazes stay smooth on the phones most players actually own.
- An art pass that changed the lookEarly feedback called the first version plain. The mazes were rebuilt with seasonal worlds, new decoration and a stylised character shader.
- Modern Play requirementsShipped as an Android App Bundle that meets Google Play's 16 KB memory page-size requirement, with native loading screens featuring the cast.
- Real footage onlyStore screenshots and the images on this page are captured from the game itself, so what you see is what you play.
Screenshots
More
Press and creators: screenshots, logos, character art and a fact sheet are in the press kit. To get in touch, email mrcingstudio@gmail.com. Other work: portfolio · about Jai.



